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zacoff
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Join date : 2011-04-30

PostSubject: Xeno Walker   Sun May 22, 2011 4:59 am

hi, anyone got a good idea which deck works good for xeno walker? iirush has a 50/50 random chance of winning, strike's a total nogo due to mimic. bloodrush is being raped totally. any other good ideas?
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Egalisator
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Join date : 2011-04-26

PostSubject: Re: Xeno Walker   Sun May 22, 2011 6:14 am

The best cards for this raid are:
  1. Structures like Missile Silo, Gatling tower, and the likes. They can neither be jammed nor mimicked, and as long as you can take down the Ixnedrones, there is barely any siege in the enemy deck.
  2. Counter cards like Mind controller, Exodrone, Colossus, Dozer Tank. They cannot be mimicked and don't really care about being jammed. This should be your method of choice for "taking down the Ixnedrones".
  3. Cards with Evade, as they can evade Mimic and Jam. Colossus, Vaporwing, Stealthy Niaq, Pummeler and Bulldozer are good examples, or Helios if you play an imperial deck.
  4. Cards like Dominated Hatchling, Arc Trooper, Irradiated Infantry, that have good stats and no really good mimicable abilities.


I did this Raid with the following on auto and with a 95%ish win rate:
Vyander
5 Mind Controller
3 Missile Silo
Vaporwing
Kraken

A deck that should do just as well or better, can't test since I lack Colossi:
Yurich
Dozer Tank
Bulldozer
5 Colossus
3 Missile Silo

As for decks with 50-75% win rates, there are always Irradiated Rush (I herd Eva works best as Commander), Xeno Slowroll, BT Rush, Impulse Rush, Arc Trooper Spam, offensive Weaken Wall Variants, Gatling Tower Stun and maybe others I forgot here.
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zacoff
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PostSubject: Re: Xeno Walker   Mon May 23, 2011 11:32 pm

thanks. i used chimera, since i have only one mind controller but it works, too. i think any combo with counter, jam and unmimickable strike should work.

That's how i run:

-Vyander
-Mind Controller
-Chimera x3
-Missile Silo x2
-Tesla Cannon
-Teslafield
-Cultivator
-Kraken

EDIT: Fuck it. it actually doesn't work at all, wihtout counter 3 you're screwed. ii rush works even better than this -.-
edit²: that's a bit exagerrated, i have a rate of 65-80%.
edit³: again fuck it. either i have really bad luck, or this really doesn't work (doesn't work means less than 60% wins).
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PostSubject: Re: Xeno Walker   Tue May 24, 2011 12:40 am

The Problem with Chimera is that it's just a very bad card...

Here are some other ideas:
http://warmetal.wikia.com/wiki/Xeno_Walker_(Raid)
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zacoff
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PostSubject: Re: Xeno Walker   Sat May 28, 2011 12:53 am

my new Xeno Walker Deck:

Commander: Freddie
-Trident x5
-Missile Silo x2
-Earthquake Generator
-Tesla Cannon
-EMP

works pretty good until now.
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